Chimaeron how many feuds
If you are a mage, you should use Mirror Images at the very beginning of the encounter and then rather than using it on CD, save it for this phase. Orange Fog! Our healers tell me this is their absolute favourite fight! Tanks Timing is everything for this fight, and watching your aggro.
If you accidentally pull Chim before your turn, you are likely to receive a stack of Break or a Double Attack making it impossible for you to tank when it IS your turn or killing you outright. We have someone announcing who is the current Double Attack tank at each transition so that healers always know precisely who will be taking the heavy hits.
Use a cool-down as soon as Feud begins. You will be taking heavy damage. This was one of the major blocks we had to deal with as we were learning this fight, and we would often lose tanks at this crucial phase. If you have any cooldowns available to you at the beginning of Phase 2, use everything you have to live as long as you can but not at the expense of skipping out on these CDs during earlier Feuds. There will be many learning wipes, and it will feel out of your control — because it is.
Your primary goal is to 1 live, and do everything you can to keep yourself alive and 2 do not push the transition into P2 early or late.
The fewer Feuds your raid has to deal with, the better your chances. Above all, remain patient and remember that your tanks and healers are juggling some pretty crazy feats. Coordinate these with the healers. Soon, it will be Phase 2.
If you push him too soon, the raid might not be healed up. Plan to use any threat reduction you have to live as long as you can. Healers This is a somewhat gimmicky healer fight. The RNG of this fight makes it impossible to determine exactly when Feuds will occur, but you can plan a sequence for when they do occur. This will vary depending on what healers you have available to you. Our raid plans for one druid to use Tranquility on the first Feud, and the second druid to use Tranquility on the second.
The Caustic Slime can sometimes hit two people in the same group. If you are assigned to heal Group 1 and no one in your group is affected, you should help out the other healer and try to discuss beforehand how you will do this. You will need to get a feel for which of your heals can bring someone above 10K without wasting too much mana, because when learning this fight mana can definitely be a concern. Beacon should be placed on the Double Attack tank. Paladin healers should also activate Righteous Fury for this encounter; this will generate aggro throughout the fight so that you will be the next target after the tanks die.
He will run back to the stacked group, cancel your bubble and he will run back to you. This helps buy the DPS some valuable time. Druid Specifics Our raid healing druid recommends Glyph of Regrowth for additional healing. As mentioned above, strong healing CDs might be needed at the last Feud, and our druid used Tree Form along with Wild Growth and Tranquility at this point.
The following is also druid-specific, but focused on tank healing. Your responsibility will be to keep the Break Tank above 10k, to top up the tank following Double Attacks and Massacres, and heal that tank during Feuds. Break Tank: Chimaeron has a 5 second swing timer, so you will need to heal 10k every 5 seconds, except where the Break Tank skips a swing due to double attack.
Tanks: The tank taking the Double Attacks must be completely topped-off after a Massacre before the next Double Attack. If the tank is missing any health, and does not avoid or block the first swing, it can take them below 10k causing the second swing to kill the tank.
During Feud that tank should be healed as quickly as possible after the Massacre and kept topped off. The tanks should be using cooldowns during this phase, but they can still take a huge amount of damage very quickly, and the closer they are to full health the more likely they are to survive.
These two jobs sound simple enough, but it can be difficult to get healing out fast enough to get the Tank topped up in time, and to have enough mana to maintain the throughput for the full duration of the fight. The key to getting through the fight is watching the ability timers in whatever bossmod you use. You should always be aware of when the next massacre will be cast.
Since every 3rd attack is a double attack, this makes a big difference! Smooths out the damage and serves as an extra safety net. Hope this helps, and good luck. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Unsure how to post? Check out our handy guide! Simply browse for your screenshot using the form below.
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When the Bile-o-Tron is online the raid will spread out. The buff will protect players from being one shot by Caustic Slime and Massacre. Healers need only heal people above 10, HP.
Tanks will have to taunt off of each other after stacks of Break. When the Bile-o-Tron is knocked offline by Massacre, Chimaeron's heads will begin fighting each other but will still cast Caustic Slime.
Thus the raid will stack up on top of eachother and will need to be healed as much as possible. AoE heals such as [ Healing Rain ] and [ Tranquility ] help. Especially if they are stacked. When the Bile-o-Tron comes back online the raid should spread out again. It should be noted that the Bile-o-Tron is not guaranteed to be knocked out with each Massacre, although the chance increases with each Massacre the Bile-o-Tron "survives".
At this point it's a "simple" burn. Save all cooldowns for this phase. Everybody attacks the boss, healers included. Throw everything you have at him to bring him down. Chimaeron regularly performs a Double Attack. This is designed to destroy any one-tank strategy.
With enough stacks of Break the first attack knocks the tank below 10K health, and the second attack kills the tank. Avoidance can prevent this in some cases, but luck will eventually turn and kill the tank. To work around this you can employ a Break tank and an off-tank. One tank takes Chimaeron most of the time, but immediately before a Double Attack which happens after a Break application the off tank taunts Chimaeron and absorbs the Double Attack. The off-tank will often be knocked down to 1 health by the Double Attack.
Healers must be ready to rescue him. The Break tank taunts it back after a few seconds. The off-tank should be restored to full health before he taunts.
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